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When Worlds Collide (role-playing game)

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Tabletop role-playing game
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Find sources: "When Worlds Collide" role-playing game – news · newspapers · books · scholar · JSTOR (February 2012) (Learn how and when to remove this message)
When Worlds Collide
DesignersJohn Fountain, Alistair Dandy
PublishersWhen Worlds Collide
Publication2010 (1st edition)
Genresmulti-genre
SystemsCustom

When Worlds Collide is a Multi-Versal role-playing game that uses Rifts to transfer players to parallel and new worlds.

Game system

The role playing game works on a basic dice system called T.H.E. System or Tri Hexahedral Engine System, using three 6 sided dice for most decision rolls.

Modules for WWC

The following modules have been created for the When Worlds Collide RPG

  • You Ain't From Around Here, Are You?
  • Hell Freezes Over
  • Vampire Holocaust
  • Born From Disaster
  • The Next Stop on the Curve
  • The Colour of Light
  • The Weight of Light
  • The Warmth of Light
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